POV-Ray : Newsgroups : povray.animations : Matrix bullet time effect : Re: Matrix bullet time effect Server Time
8 Jul 2024 15:48:07 EDT (-0400)
  Re: Matrix bullet time effect  
From: Slime
Date: 25 Oct 2002 19:35:11
Message: <3db9d52f@news.povray.org>
> Hi guys, I was wondering if anyone has attempted to create the Matrix
bullet
> time effect. Or if someone has an idea on how to do it.

// predeclare objects agent, bullet, and neo
object {agent translate z*10}
object {bullet translate z*(10 - 20*clock)}
object {neo translate -z*5}

camera {
    location <0,10-7*clock,-(10-5*clock)>
    look_at 0
    rotate y*360*clock
    translate -z*5
}

Heh... untested code, btw.

 - Slime
[ http://www.slimeland.com/ ]


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